![]() ![]() It brings the established toolset of Maya, with its extensive modeling and animation capability, into the affordability range of indie game developers, and also allows them to import assets that were created in Maya proper (as well as OBJ and FBX), giving them access to thousands of available models from sites like Turbosquid. Autodesk has developed Maya LT as a new product whose focus is on the needs of indie game developers. ![]() Indie developers, whether working for mobile, PC, or web-based games, need a professional 3D animation software that can be used to create 3D and 2D assets to be used in game engines. It’s a practical solution that closely matches the needs of the mobile game development production cycle and helps developers rise above the noise and really shine.” “The market is fiercely competitive, and Maya LT can provide indie developers and small studios with a powerful, yet simplified workflow for designing and animating remarkable 3D characters, environments and props – at a price that fits within even the most modest budget. “We see indie game developers as a key part of the industry, driving innovative new production techniques and gameplay,” said Chris Bradshaw, senior vice president, Autodesk Media & Entertainment. ![]()
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